

And it is even possible with zero campuses (all of their bonuses are unlocked in the Civic tree).ĭomination: Alexander (Macedon), and Gilgamesh (Sumeria), ] To sum it up: Sweden can easily win Deity games during the Reneissance era, before their Nobel Prize even triggers the 1st competition. Just get trade routes, open borders, rack up tourisms and that's it. You don't even need Rock Bands, or even the t3 government. And, for references: It takes around 300-500 tourisms to win Deity games (6 or 12 civs, doesn't matter), in the Reneissance era. Use all of these abilties well, and you will have around 200-250+ extra culture / tourisms, during the late Medieval / early Reneissance era. You can have up to 10 culture / tourisms per city instantly.īest case scenario: A normal empire of around 12-15 cities, will give around 120-150 tourisms, on the exact turn we unlock this (just plan ahead). And this particular UI is the absolutely best UI for culture victories, because: Remember, at this point in the game, you are still 3 eras away from broadcast centers.Īll of these give a lot of extra culture, which in turn, allow Sweden to unlock their UI very quickly. This allows you to use your 1st musician effectively. In fact, this turns Hermitage from 1 of the weakest wonders, into a power-up version of the normal art museum. It works on wonders, making Apadana / Great Library even better. This is beyond "quality of life" perk, this is simply overpowered. Sweden gets all of them themed, instantly. Normal civs only get 1 themed museum with the first 4 artists, or around 2-3 themed museums after 8 or so artists. Simply because no one else can theme those annoying sculptures / portraits in the early games. Immediately +9 culture / +6 tourisms per any artists, over any other civs. Because they can win so much faster than any other civs, even when compared to the like of Russia and Greece. At the very least, this is based on their victory time. For cultural games: Sweden is the absolutely best civ here.
